Lizard Snakecharmers
Half priest and half wizard, Lizard Snakecharmers seem to be the spiritual
leaders of the lizard people. They are skilled in casting several spells and
show a strong affinity to snakes and poison. Like snakes, which they are
assumed to worship, they like to wait until their victim shows a weakness that
allows them to strike. Keeping their enemies at distance, their sudden attacks
often take the victims by surprise which gives the Lizard Snakecharmers an
edge in combat. Recently, they have settled their quarrels with the warriors of
their race to form a formidable team to fight against their common enemy and
to fend off any intruders in their territory.
Lizard Snakecharmers have 325 hitpoints. They are resistant against poison.
These creatures can neither be summoned nor convinced.
In addition, they are able to sense invisible creatures.
Lizard Snakecharmers yield 630 experience points. They carry dead snakes, dirty capes, gold coins, and sometimes other items with them. |