Bandits
The tale of the noble bandit that takes from the rich and gives to the poor
is far away from reality. The usual bandit does not care whom he is robbing
as long as he is able to gain something of value for himself. Actually in
most cases, the poor are those that are worst prepared to defend themselves
and so have become the preferred victims of bandits. Bandits are armed with
a variety of weapons, their armour has usually been plundered somewhere.
Always avoiding the city guards, they set up their hideouts in the
wilderness, often close to streets where they are feared as highwaymen.
Involved in all kinds of illegal activities, they can be found in the
service of all kind of persons that want some dirty work performed. Some
even stand in the service of some head bandit who has managed to suppress
some remote area or village.
Bandits have 245 hitpoints.
It takes 450 mana to summon or convince these creatures.
Bandits yield 195 experience points. They carry gold coins, axes, maces, brass shields, leather legs, meat, and sometimes other items with them. |